Path of Exile: Mirage Updates — New League & Endgame Overhaul Arrives March 7

Bend fate and defy the shifting sands of time in Path of Exile: Mirage, arriving March 7 at 3AM Singapore Time. Face an all-new League mechanic centered around ancient Djinn encounters, where Mirages duplicate and empower areas in your Maps.

The content expansion also introduces a huge update to the endgame with a reworked Atlas structure, a new Scion Ascendancy, Holy Skills, a number of quality-of-life and campaign progression improvements, and over 40 new Exceptional Support Gems.

Free the Djinn from the Astral Realm: New Mirage League

Confront the Afarud, a desert-dwelling sect of necromancers who have stolen and imprisoned Djinn across Wraeclast. Their mysterious rituals drain Djinn of their energy for unknown purposes, threatening ancient forces tied to the history of the Maraketh.

Players will encounter imprisoned Djinn guarded by Afarud Warlocks. After defeating these enemies, Varashta, an ancient Maraketh sorceress, will uncover the Astral Realm through a Mirage to break the tether trapping the captive Djinn.

These Mirages aren’t just fractured illusions – they replicate much of the content and enhancement players have applied to the map, creating a powerful new way to double up on enhanced encounters and rewards.

Shape the Mirage through Wishes

Before entering a Mirage, Varashta will offer the following choices of one of three Wishes,
powerful modifiers that drastically reshape the Mirage experience, but not limited to:

  • Wish for Glyphs: Converting Portal and Wisdom Scroll drops into other currencies.
  • Wish for Avarice: Replacing the number of packs in an area with Gilded enemies that
    convert equipment into Gold.
  • Wish for Godhood: Granting extreme power such as invulnerability within the Mirage.

Each Wish is tied to one of three Djinn’s powerful sigils: Sand, Fire, or Water. Depending on
the chosen sigil, monsters within the Mirage will have a small chance to drop one of the new
currencies:

  • Coin of Knowledge
  • Coin of Power
  • Coin of Skill

These Coins can be used on a max-level skill gem to corrupt it and grant a random support
gem effect matching the coin’s colour.

Rewind Fate for Amplified Rewards

Mirages are an “imperfect” copy of an area that a Djinn occupies, with the feature to copy
almost anything as long as it is within the domain of the Djinn. This very imperfection enables
enterprising exiles to “replay” the contents of an Endgame Map, such as Strongboxes, Blights, or Legions twice, but with side effects. For instance:

  • Factions of a Legion may appear differently from the original copy.
  • A variety of strongboxes may change.
  • Empowered mechanics with new threats or rewards customised to each mechanic
    within the Mirage itself:
  • Mirage Ultimatums are gaining dangerous modifiers like Restless Ground or
    Quicksand, but in reward can offer new Sinistral and Dextral Catalysts,
    improving jewellery by boosting the effectiveness of a prefix or suffix modifier.
  • Mirage Kalguuran Ore potentially transforming into a Thaumaturgic
    Hourglass, producing large amounts of Thaumaturgic Dust.
  • Mirage Blights featuring Afarud-infested lanes that can reward a new base
    type: the Cord Belt, which can be anointed to grant a Passive Tree notable.

Restore Relics and Face New Endgame Boss: Saresh, of the Weeping Black

The Afarud have also stolen and twisted ancient Maraketh artifacts into corrupted new Unique items. Players can obtain a Coin of Restoration within Mirages, allowing certain Afarud Uniques to be transformed into their original Maraketh forms through Varashta’s assistance.

Acquiring the Fleshrender allows it to be restored into Skysunder, a radiant Maraketh weapon that reflects ignite back onto the bearer, proliferating fire damage to nearby monsters in massive areas.

Thwarting the affairs of the Afarud may draw the attention of Saresh, of the Weeping Black,
a new Endgame Boss. Defeating him will reward those strong enough to prevail with a set of
exclusive, powerful Unique items.

Smite, Sweep, and Sanctify with new Supports

New threats require a new set of skills and supports – the new update introduces a slew of
Holy skills to rain down divine devastation, Transfigured Skills, Supports, and more to expand
build diversity

New skills include:

  • Holy Hammer: A cascading slam skill that calls down a hammer of justice from the sky.
    Spending power charges adds additional hammers, increasing devastation in
    large packs.
  • Holy Sweep: A full rework of the classic Sweep skill, converting physical damage to
    lightning and summoning hammer strikes on enemies hit by the sweep,
    obliterating clustered foes with repeated impacts.
  • Holy Strike: Summons floating holy armaments that copy the player’s main-hand weapon stats and dish out Holy Strike attacks alongside the player.
  • Shield of Light: A retaliation skill that unleashes a cone of holy light after blocking. Allies can also emit additional cones, allowing coordinated bursts of purging damage.
  • Divine Blast: Fires a beam from your shield that forms an orb, detonating moments later into an explosive wave of divine power.

New Supports Include:

  • Nimbus Support – Creating rings of holy judgment that collapse during a Warcry, creating rapid cascades of explosive energy.
  • Blessed Call Support – Empowering Warcries into holy consecration engines.
  • Hallow Support – Hallow now supports melee attacks, which inflict a new debuff – the Hallowing Flame that’s designed for cooperative/support playstyles and synergizing with allies and minions. The debuff will also appear through other sources, such as unique items, cluster jewels, and the Guardian ascendancy.

The update introduces brand-new transfigured gems, including variants for those who
previously had none. Some examples of Transfigured Gems include:

  • Shockwave Totem of Authority, casting its nova at the player’s location.
  • Orb of Storms of Squalls warps directly to targets when using lightning skills.

Balance adjustments have been made to Bloodline Classes, alongside expanded Templar
passives on the Passive Tree. Existing holy-themed skills such as Static Strike, Holy Flame
Totem, and Dominating Blow have been improved, and underplayed Ascendancy Classes,
particularly Guardian and Warden, have been reworked to further expand the “Templar”
archetype

New Scion Ascendancy: The Reliquarian

Oriath Academy, drawing power from relics scattered throughout Wraeclast. Players can
select the character’s Unique-based passive powers from three categories, each with many
options:

  • Unique Armour: Victario’s Influence increases the level of all your Auras and gives them a much larger area of effect, or instead take Kiloava’s Bluster, giving one a
    chance to have extreme Elemental Resistance against incoming hits.
  • Unique Weapon: Widowhail greatly increases the bonuses gained from your Quiver, or Maata’s Teaching, causing one’s Minon’s Critical Strike Chance with attacks to be
    equal to your Main Hand Weapon’s.
  • Unique Jewellery: Astral Projector causes Nova spells to cast from enemies rather than from the character, or take Astramentis, simply giving you a huge boost to all
    attributes.

The Reliquarian has great flexibility in how one builds – in contrast to any other Ascendancy class in-game. Its Unique powers will change between each expansion and will not remain
static.

New Atlas System and Streamlined Endgame Improvements

Built around Zana’s actions reshaping the Atlas and from Path of Exile: War for the Atlas
(3.1.0), extensive structural changes are arriving to the Endgame to address certain
longstanding restrictions and reducing time-intensive tasks:

Maps Are No Longer Tied to Specific Areas

  • Instead of finding a “Mesa Map,” players will now find generic tiered map items (e.g., “Tier 10 Map”), and can select the layout directly on the Atlas
  • For players who enjoy running the same kind of maps over and over again or players that prefer to do a variety of content, it’ll be easier to do either strategy or switch between them at a moment’s notice.
  • Players will now begin at the centre of the Atlas, with each corner housing one
    of the four Voidstone slots.
  • All Unique Maps will now be present on the Atlas, including old favourites. Players are not required to complete every Unique Map, but gain 1 Atlas Skill point per Unique Map completed, up to a maximum of 10.

Shaped Regions and Arcane Astrolabes

  • Eagon’s new discovery, Arcane Astrolabes, allows players to trace Zana’s movements, manifesting Shaped Regions across the Atlas. These regions modify multiple maps at once, such as Abyssal Regions or Blighted Regions that increase encounters.
  • Completing the shaped content removes influence from that map and strengthens remaining maps in the region, causing the mechanic to become increasingly “juiced” over time.
  • Completing a full Shaped Region leads to powerful endgame rewards in one of four Memory Vaults, including Arkhon’s Vault to earn Unique Items, or Zealot’s Vault to acquire valuable Currency items.
  • A new Atlas Keystone, Synthesised Stability, supports players who want to engage with the system while still farming a single map repeatedly.

Overhauled Endgame Experience:

  • The Cartographer’s Chisels and Map Device Crafts have been removed entirely with the loss of content and loot compensated in other places.
  • Voidstones will now grant global bonuses while socketed, and there will be a new Originator Voidstone that enables specific Atlas Bosses to drop Exceptional Supports.
  • T17 maps have been removed with their bosses remaining as Uber Pinnacle farming gateways.
  • Ineffective or frustrating modifiers have been removed or replaced to reduce the chance of being turned into a slug for using skills, or being unable to deal damage periodically.
  • Petal skills in Originator Maps have also been removed, with some effects now available from the Altars in Memory Threads.
  • Memory Tears now drop as itemized Memory Threads, and are now tradeable and storable.
  • New types of Scarabs have been added, such as the Expedition Scarab of Infusion that can generate tempting Logbooks, the Anarchy Scarab of the Exceptional introduces a hyper-powered rogue exile encounter, and the Beyond Scarab of Resurgence now spawns all three Beyond bosses together.

As for Atlas Tree Passives, several enhancements have been made to weaker nodes. “Pillage and Plunder” now gives Syndicate Members a chance to drop items with a Fractured Veiled Mod. It also adds new Atlas Keystones like The Paths Not Taken, which doubles Divination Card drops but makes the possible drops unknown.

In addition, Kingsmarch Shipping has been expanded with reward adjustments such as swapping Ore and Crop rewards, adding a new Port, increasing rewards for favoured resources, and allowing rerolls with Gold.

Ports now offer more targeted tattoo and runegraft rewards, alongside newly discovered powerful Runegrafts like Runegraft of Fury (granting Rage when using a Life Flask) and Runegraft of Resurgence (making Arcane Surge also grant Life Regeneration). 

Exceptional Supports: A New System Replacing Awakened Gems

Upon defeating the Incarnations of Fear, Neglect, and Dread, players will gain the Originator Voidstone, enabling bosses across the Atlas to drop over 40 new Exceptional Support Gems.

These are designed to replace the old Awakened Support system, with all Exceptional Supports offering transformative gameplay effects rather than simple numerical upgrades.

Examples include:

  • Hextoad Support (King in the Mists) – cursed swamp ground spawning explosive chaos toads
  • Voidstorm Support (Uber Elder) – celestial storms forming from raining attacks
  • Frostmage Support (Incarnation of Neglect) – mana-stacking cold damage scaling similar to Archmage

More Exceptional Supports will be revealed leading up to launch. For more details, please
refer to the full patch notes here once available: pathofexile.com/miragepatchnotes

Keepers Goes Core and Quality of Life Enhancements

The Keepers of the Flame system will go core, replacing the old Breach mechanic. Players encounter Ailith and the Hiveborn beginning in Act 6, Mud Flats, to unlock the Genesis Tree that starts fully grown by default. This system includes full Atlas and Scarab support, including new Notables and Keystones, enabling dedicated Breach Hive playstyles.

Graft items have been removed, but their powers live on through Exceptional Supports such as the Hiveborn Support (summoning Breach minions via Offering skills) or Foulgrasp Support (brand recall triggers grasping breach hands).

Alongside these changes are key quality-of-life improvements, including the addition of favourite trades to the Currency Exchange and the ability to access one’s Stash while the UI is open. Trade sale histories are now hoverable with full item detail previews, and Divination Card turn-ins now automatically grant the reward item directly. There are also 20+ new campaign landmarks and optional reward encounters. Keep a close lookout for unexpected rooms, side passages, chests, and encounters while progressing through Wraeclast!

Supporter Packs, Vault Pass, and Challenge Rewards

Earn exclusive cosmetic rewards by completing challenges in the Mirage league or check out the new Supporter Packs and Vault Pass, all arriving alongside Path of Exile: Mirage on
7 March, 3AM Singapore Time.

For more information on the update, check out the announcement page here.

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