During gamescom 2026, developer and publisher Nekki revealed new key art and a new gameplay trailer for their cinematic gun fu action game SPINE and announced that the game will launch for PC, PlayStation 5 and Xbox Series X|S in summer 2027.
SPINE is a single-player cinematic action game where close-quarters gunfights meet Gun Fu combat. Play as Redline, a rebellious street artist equipped with Spine – a sentient combat implant with a mind of its own – and fight through a cyberpunk city ruled by an autocratic AI regime.
SPINE’s new trailer offers a first look at Judge – Tensor City’s supreme leader – along with Tensor’s Children, Edda Kopp and Malady, equipped with Spines of their own. The new trailer also showcases SPINE’s directional attacks, parry and dodge system, environmental attacks and a number of the game’s bosses, as well as a variety of new environments, from tangled underground laboratories to the vast cliffs of the City’s Greenhouse, and a fight atop a high-speed train.
SPINE features Freeflow Gun Fu combat, with camerawork and combat choreography by action movie stunt specialists. It is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.
For those interested in the game’s universe, Nekki has also published a webtoon comic “SPINE: Bullet Dancers” that lets fans dive into the world of SPINE before the game is released.