During the State of Play broadcast yesterday, CAPCOM revealed the first in-depth look at Monster Hunter Wilds, set for worldwide release in 2024 for PlayStation 5, Xbox Series X|S, and PC via Steam.
Set in a living world, each hunting locale features an environment with two dynamically changing identities: one in which the region is harsh and unforgiving where ravenous monsters fight for limited resources — and another in which the region is vibrant and brimming with life.
As a member of the Research Commission charged with investigating the Forbidden Lands, the Windward Plains is the first new hunting locale you’ll visit. The Plains are a diverse region filled with sandy deserts, swaying grasslands, twisting rock formations, and other natural wonders.
The game offers a richly detailed depiction of characters and their stories within a meticulously crafted environment. The player-controlled hunter engages in fully voiced conversations with other characters, and both gameplay and cutscenes flow seamlessly without any loading screens. This uninterrupted experience creates an immersive feeling, making it seem as though you are truly part of the game.
New Monsters & Monster Mount
In the Forbidden Lands, you’ll encounter not only herds of small monsters — some of the large monsters of the region may also form packs. Each group has its own place in the ecosystem, with its own unique movements and behaviors.
The Doshaguma are rugged, territorial fanged beasts that exhibit an aggressive disposition and inhabit a large range, sometimes observed in large packs.
The Chatacabra are a large species of amphibians that use the adhesive quality of their saliva to affix stone to their forelimbs in order to power up their attacks.
The Ceratonoth are herbivores that protect surrounding females from lightning by catching lightning strikes with their well-developed dorsal horns on their backs and releasing them to the ground. They form large flocks centered around males.
The Dalthydon is a herbivorous dragon that changes its habitat depending on the season. When it senses danger, it will sometimes take a defensive posture with its well-developed head shell and fight back.
Not only that, the trailer offers a first look at the most essential companion for traversing the vast wilds. The Seikret is an animal mount whose exceptional agility will provide the hunter with crucial support out on hunts. Its well-developed sense of smell allows it to guide you automatically to your current objective, or any location you select on the map.
Your Seikret isn’t just for travel, though—you can also stash an extra weapon in its weapon sling, allowing you to switch between two weapons of your choice while out on hunts. You can also use your slinger and certain kinds of items while mounted, allowing you to comfortably restore your health, sharpen your weapons, or even gather materials while on the move.
Saved Data Bonuses
If you have saved data from Monster Hunter: World and Monster Hunter World: Iceborne that meet the following conditions, you can obtain the familiar Palico equipment from the series in Monster Hunter Wilds.
For Monster Hunter: World, the save data on your system must be from a data file that has completed hunter and Palico character creation. In exchange, you will obtain the Felyne Armor Set: Felyne Leather and Felyne Weapon: Felyne Acorn Spade.
For Monster Hunter World: Iceborne, the save data on your system must be from a Monster Hunter World: Iceborne data file that has progressed at least up to the following point: Complete the ending of Monster Hunter: World, talk to the character named “Feisty Fiver” near the entrance of Astera, and afterwards travel to and arrive in the Ancient Forest.
In exchange, you will obtain the Felyne Armor Set: Felyne Duffel and Felyne Weapon: Felyne Trekker Peckaxe.
Add Monster Hunter: Wilds to your wishlist on PlayStation Store and Steam, and top up your PlayStation and Steam balance on Codashop to earn bonus rewards.
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