Retro Game Showcase – Intelligent Qube

Release Date: January 13, 1997 (Japan), 30 September 1997 (North America)

Developer: G-Artists

Publisher: Sony Computer Entertainment

Available on: Sony Playstation

What You Should Know about Intelligent Qube:

  • A Playstation exclusive 3D puzzle game.
  • Also known as Kurushi in Japan and Europe
  • The objective of the game is to clear coloured blocks on a platform by highlighting grids on the floor to destroy the blocks as they land on the grid.
  • If the player fails to clear all the blocks, or gets squished by the blocks, the platform loses a row, meaning the player has less space to maneuver.

The Good:

  • Easy to pick up and play: The moment you start the game, you can jump right into it and start clearing levels.
  • Informative tutorials: For first time players, the tutorials do a pretty good job of telling you about the mechanics and special blocks.
  • Aesthetically minimalistic: No bright colours and intrusive noises to distract you from the game.
  • Great challenge: Frenetic pace and responsive controls means that you’re always on your toes, and the snappy controls ensure you’re always aware of your own actions

The Bad:

  • Fun only in bursts: The game doesn’t have any sticking power, meaning you’ll probably play 15-30 minutes in one sitting before you get bored.
  • Minimal replay value: There’s never enough variety that makes you want to come back to it immediately, the levels are pretty much the same throughout, with the only variety being added mechanics.
  • No reward for mastery: Once you finish the game, that’s it. There’s not much else other than possibly speedrunning it, which isn’t to the palate of most players.
  • No simultaneous multiplayer: The game does support 2 players, but they’re only allowed to take turns instead of playing at the same time, which kills the competitiveness it could have had.

Verdict: Give it a try! …For a while at least.

It’s fun, but not so much fun that you’d wanna come back to it every chance you get. Personally, I haven’t touched this game myself in nearly a decade, and even after playing it now, I don’t feel like I want to come back for at least a year or so. However, the game itself is rather interesting, and it should hardly come as a suprise that some may call it a cult classic for the Playstation, and it has spawned several copycats over the years.

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